Beginning Android 4 Games Development

Download Beginning Android 4 Games Development PDF by ^ Mario Zechner, Robert Green eBook or Kindle ePUB Online free. Beginning Android 4 Games Development Youll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game T

Beginning Android 4 Games Development

Author :
Rating : 4.23 (796 Votes)
Asin : 1430239875
Format Type : paperback
Number of Pages : 696 Pages
Publish Date : 2017-08-27
Language : English

DESCRIPTION:

A Great Place to Start Mike Lindegarde This book has done a great job getting me up to speed on what I needed to know in order to port my old C DirectX 3 game over to the Android platform. The book quickly introduces you to the concepts you'll need to understand in order to get user input from the device, play sounds, load resources and ultimately render them . "The right way to do it!" according to Robert Green. I'm a 6-game and multiple app veteran of Android development. I completely agree with the approach this book takes to Android game development. Mario takes the developer through a step-by-step process in assembling a light but high quality game that isn't just the "Android" way but is the way many portable titles are buil. "Does not use Android API" according to subduedjoy. The words on the book "Get started with game apps development for the Android platform" is misleading because the book does not cover the Android API. I checked the forum on the author's site and found out that the reason for not covering the Android API is that this API is not platform independent. So why the words "Andr

Mario Zechner runs Badlogic Games, a game development shop focused on Android.

About the Author Mario Zechner runs Badlogic Games, a game development shop focused on Android.

You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform . The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. This will give you everything you need to branch out and write your own Android games. Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project

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